Conway’s game of life, weaponised
Conway's Kingdom
A grid where every square is alive or dead, and one rule — count the eight squares touching it — decides what happens next. Out of that come shapes that blink, shapes that crawl across the board, and shapes that build other shapes. Here they belong to somebody: your living cells claim the ground they stand on, you buy them with money your own patterns earn, and the ground is what everybody is fighting over.
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